std::ranges::generate
From cppreference.com
Defined in header <algorithm> | ||
Call signature | ||
template<std::input_or_output_iterator O, std::sentinel_for<O> S, std::copy_constructible F > | (1) | (since C++20) |
template<class R, std::copy_constructible F > requires std::invocable<F&>&&ranges::output_range<R, std::invoke_result_t<F&>> | (2) | (since C++20) |
1) Assigns the result of successive invocations of the function object gen to each element in the range
[
first,
last)
.2) Same as (1), but uses r as the range, as if using ranges::begin(r) as first and ranges::end(r) as last.
The function-like entities described on this page are algorithm function objects (informally known as niebloids), that is:
- Explicit template argument lists cannot be specified when calling any of them.
- None of them are visible to argument-dependent lookup.
- When any of them are found by normal unqualified lookup as the name to the left of the function-call operator, argument-dependent lookup is inhibited.
Contents |
[edit]Parameters
first, last | - | the iterator-sentinel pair defining the range of elements to modify |
r | - | the range of elements to modify |
gen | - | the generator function object |
[edit]Return value
An output iterator that compares equal to last.
[edit]Complexity
Exactly ranges::distance(first, last) invocations of gen() and assignments.
[edit]Possible implementation
struct generate_fn {template<std::input_or_output_iterator O, std::sentinel_for<O> S, std::copy_constructible F> requires std::invocable<F&>&&std::indirectly_writable<O, std::invoke_result_t<F&>>constexpr O operator()(O first, S last, F gen)const{for(; first != last;*first =std::invoke(gen), ++first){}return first;} template<class R, std::copy_constructible F> requires std::invocable<F&>&&ranges::output_range<R, std::invoke_result_t<F&>>constexprranges::borrowed_iterator_t<R> operator()(R&& r, F gen)const{return(*this)(ranges::begin(r), ranges::end(r), std::move(gen));}}; inlineconstexpr generate_fn generate {}; |
[edit]Example
Run this code
#include <algorithm>#include <array>#include <iostream>#include <random>#include <string_view> auto dice(){staticstd::uniform_int_distribution<int> distr{1, 6};staticstd::random_device device;staticstd::mt19937 engine {device()};return distr(engine);} void iota(auto& r, int init){ std::ranges::generate(r, [init] mutable {return init++;});} void print(std::string_view comment, constauto& v){for(std::cout<< comment;int i : v)std::cout<< i <<' ';std::cout<<'\n';} int main(){std::array<int, 8> v; std::ranges::generate(v.begin(), v.end(), dice); print("dice: ", v); std::ranges::generate(v, dice); print("dice: ", v); iota(v, 1); print("iota: ", v);}
Possible output:
dice: 4 3 1 6 6 4 5 5 dice: 4 2 5 3 6 2 6 2 iota: 1 2 3 4 5 6 7 8
[edit]See also
(C++20) | saves the result of N applications of a function (algorithm function object) |
(C++20) | assigns a range of elements a certain value (algorithm function object) |
(C++20) | assigns a value to a number of elements (algorithm function object) |
(C++20) | applies a function to a range of elements (algorithm function object) |
(C++26) | fills a range with random numbers from a uniform random bit generator (algorithm function object) |
assigns the results of successive function calls to every element in a range (function template) |