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std::allocator<T>::destroy

From cppreference.com
< cpp‎ | memory‎ | allocator
 
 
Memory management library
(exposition only*)
Allocators
Uninitialized memory algorithms
Constrained uninitialized memory algorithms
Memory resources
Uninitialized storage(until C++20)
(until C++20*)
(until C++20*)
Garbage collector support(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
 
 
Defined in header <memory>
void destroy( pointer p );
(1) (until C++11)
template<class U >
void destroy( U* p );
(2) (since C++11)
(deprecated in C++17)
(removed in C++20)

Calls the destructor of the object pointed to by p.

1) Calls p->~T().
2) Calls p->~U().

Contents

[edit]Parameters

p - pointer to the object that is going to be destroyed

[edit]Return value

(none)

[edit]Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
LWG 400C++98 p was cast to T*, which is the type of premoved the redundant cast

[edit]See also

[static]
destructs an object stored in the allocated storage
(function template)[edit]
close