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C++ named requirements:SharedLockable(since C++14)

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C++ named requirements
 

The SharedLockable requirements describe the minimal characteristics of types that provide shared blocking semantics for execution agents (i.e. threads).

Contents

[edit]Requirements

For type L to be SharedLockable, the following conditions have to be satisfied for an object m of type L:

ExpressionPreconditionsEffectsReturn value
m.lock_shared()Blocks until a lock can be obtained for the current execution agent (thread, process, task). If an exception is thrown, no lock is obtained.
m.try_lock_shared()Attempts to obtain a lock for the current execution agent (thread, process, task) without blocking. If an exception is thrown, no lock is obtained. true if the lock was obtained, false otherwise
m.unlock_shared()The current execution agent holds a shared lock on m. Releases the shared lock held by the execution agent.

Throws no exceptions.

[edit]Shared locks

A lock on an object is said to be shared lock if it is acquired by a call to lock_shared, try_lock_shared, try_lock_shared_for, or try_lock_shared_until member function.

[edit]Standard library

The following standard library types satisfy SharedLockable requirements:

provides shared mutual exclusion facility
(class)[edit]
provides shared mutual exclusion facility and implements locking with a timeout
(class)[edit]

[edit]See also

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