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C++ attribute: fallthrough (since C++17)

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fallthrough
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Indicates that the fall through from the previous case label is intentional and should not be diagnosed by a compiler that warns on fallthrough.

Contents

[edit]Syntax

[[fallthrough]]

[edit]Explanation

May only be applied to a null statement to create a fallthrough statement ([[fallthrough]];).

A fallthrough statement may only be used in a switch statement, where the next statement to be executed is a statement with a case or default label for that switch statement. If the fallthrough statement is inside a loop, the next (labeled) statement must be part of the same iteration of that loop.

[edit]Example

void f(int n){void g(), h(), i();   switch(n){case1:case2: g();[[fallthrough]];case3:// no warning on fallthrough h();case4:// compiler may warn on fallthroughif(n <3){ i();[[fallthrough]];// OK}else{return;}case5:while(false){[[fallthrough]];// ill-formed: next statement is not// part of the same iteration}case6:[[fallthrough]];// ill-formed, no subsequent case or default label}}

[edit]Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
CWG 2406C++17 [[fallthrough]] could appear in a loop
nested inside the target switch statement
prohibited

[edit]References

  • C++23 standard (ISO/IEC 14882:2024):
  • 9.12.6 Fallthrough attribute [dcl.attr.fallthrough]
  • C++20 standard (ISO/IEC 14882:2020):
  • 9.12.5 Fallthrough attribute [dcl.attr.fallthrough]
  • C++17 standard (ISO/IEC 14882:2017):
  • 10.6.5 Fallthrough attribute [dcl.attr.fallthrough]

[edit]See also

C documentation for fallthrough
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