Zero-initialization
Sets the initial value of an object to zero.
Contents |
[edit]Syntax
Note that this is not the syntax for zero-initialization, which does not have a dedicated syntax in the language. These are examples of other types of initializations, which might perform zero-initialization.
static Tobject; | (1) | ||||||||
T() ; Tt T | (2) | ||||||||
CharTarray[ n] = " short-sequence"; | (3) | ||||||||
[edit]Explanation
Zero-initialization is performed in the following situations:
The effects of zero-initialization are:
- If
T
is a scalar type, the object is initialized to the value obtained by explicitly converting the integer literal 0 (zero) toT
. - If
T
is a non-union class type:
- all padding bits are initialized to zero bits,
- each non-static data member is zero-initialized,
- each non-virtual base class subobject is zero-initialized, and
- if the object is not a base class subobject, each virtual base class subobject is zero-initialized.
- If
T
is a union type:
- all padding bits are initialized to zero bits, and
- the object’s first non-static named data member is zero-initialized.
- If
T
is array type, each element is zero-initialized. - If
T
is reference type, nothing is done.
[edit]Notes
As described in non-local initialization, static and thread-local(since C++11) variables that aren't constant-initialized are zero-initialized before any other initialization takes place. If the definition of a non-class non-local variable has no initializer, then default initialization does nothing, leaving the result of the earlier zero-initialization unmodified.
A zero-initialized pointer is the null pointer value of its type, even if the value of the null pointer is not integral zero.
[edit]Example
#include <iostream>#include <string> struct A {int a, b, c;}; double f[3];// zero-initialized to three 0.0's int* p;// zero-initialized to null pointer value// (even if the value is not integral 0) std::string s;// zero-initialized to indeterminate value, then// default-initialized to "" by the std::string default constructor int main(int argc, char*[]){ delete p;// safe to delete a null pointer staticint n = argc;// zero-initialized to 0 then copy-initialized to argcstd::cout<<"n = "<< n <<'\n'; A a = A();// the effect is same as: A a{}; or A a = {};std::cout<<"a = {"<< a.a<<' '<< a.b<<' '<< a.c<<"}\n";}
Possible output:
n = 1 a = {0 0 0}
[edit]Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
CWG 277 | C++98 | pointers might be initialized with a non-constant expression of value 0, which is not a null pointer constant | must initialize with an integral constant expression of value 0 |
CWG 694 | C++98 | zero-initialization for class types ignored padding | padding is initialized to zero bits |
CWG 903 | C++98 | zero-initialization for scalar types set the initial value to the value converted from an integral constant expression with value 0 | the object is initialized to the value converted from the integer literal 0 |
CWG 2026 | C++98 | zero-initialization was specified to always occur first, even before constant initialization | no zero-initialization if constant initialization applies |
CWG 2196 | C++98 | zero-initialization for class types ignored base class subobjects | they are also zero-initialized |
CWG 2253 | C++98 | it was unclear whether zero-initialization applies to unnamed bit-fields | it applies (all padding bits are initialized to zero bits) |