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std::experimental::scope_fail

From cppreference.com
Defined in header <experimental/scope>
template<class EF >
class scope_fail;
(library fundamentals TS v3)

The class template scope_fail is a general-purpose scope guard intended to call its exit function when a scope is exited via an exception.

scope_fail is not CopyConstructible, CopyAssignable or MoveAssignable, however, it may be MoveConstructible if EF meets some requirements, which permits wrapping a scope_fail into another object.

A scope_fail may be either active, i.e. calls its exit function on destruction, or inactive, i.e. does nothing on destruction. A scope_fail is active after constructed from an exit function.

A scope_fail can become inactive by calling release() on it either manually or automatically (by the move constructor). An inactive scope_fail may also be obtained by initializing with another inactive scope_fail. Once a scope_fail is inactive, it cannot become active again.

A scope_fail effectively holds an EF and a bool flag indicating if it is active, alongwith a counter of uncaught exceptions used for detecting whether the destructor is called during stack unwinding.

Contents

[edit]Template parameters

EF - type of stored exit function
Type requirements
-
EF shall be either:
-
Calling an lvalue of std::remove_reference_t<EF> with no argument shall be well-formed.

[edit]Member functions

constructs a new scope_fail
(public member function)[edit]
calls the exit function when the scope is exited via an exception if the scope_fail is active, then destroys the scope_fail
(public member function)[edit]
operator=
[deleted]
scope_fail is not assignable
(public member function)
Modifiers
makes the scope_fail inactive
(public member function)[edit]

[edit]Deduction guides

[edit]Notes

Constructing a scope_fail of dynamic storage duration might lead to unexpected behavior.

Constructing a scope_fail is constructed from another scope_fail created in a different thread might also lead to unexpected behavior since the count of uncaught exceptions obtained in different threads may be compared during the destruction.

[edit]Example

#include <iostream>#include <cstdlib>#include <string_view>#include <experimental/scope>   void print_exit_status(std::string_view name, bool exit_status, bool did_throw){std::cout<< name <<":\n";std::cout<<" Throwed exception "<<(did_throw ?"yes":"no")<<"\n";std::cout<<" Exit status "<<(exit_status ?"finished":"pending")<<"\n\n";}   // Randomly throw an exception (50% chance)void maybe_throw(){if(std::rand()>=RAND_MAX/2)throwstd::exception{};}   int main(){bool exit_status{false}, did_throw{false};   // Manual handling at "end of scope"try{ maybe_throw(); exit_status =true;}catch(...){ did_throw =true;} print_exit_status("Manual handling", exit_status, did_throw);   // Using scope_exit: runs on scope exit (success or exception) exit_status = did_throw =false;try{auto guard = std::experimental::scope_exit{[&]{ exit_status =true;}}; maybe_throw();}catch(...){ did_throw =true;} print_exit_status("scope_exit", exit_status, did_throw);   // Using scope_fail: runs only if an exception occurs exit_status = did_throw =false;try{auto guard = std::experimental::scope_fail{[&]{ exit_status =true;}}; maybe_throw();}catch(...){ did_throw =true;} print_exit_status("scope_fail", exit_status, did_throw);   // Using scope_success: runs only if no exception occurs exit_status = did_throw =false;try{auto guard = std::experimental::scope_success{[&]{ exit_status =true;}}; maybe_throw();}catch(...){ did_throw =true;} print_exit_status("scope_success", exit_status, did_throw);}

Output:

Manual handling: Throwed exception yes Exit status pending   scope_exit: Throwed exception no Exit status finished   scope_fail: Throwed exception yes Exit status finished   scope_success: Throwed exception yes Exit status pending

[edit]See also

wraps a function object and invokes it on exiting the scope
(class template)[edit]
wraps a function object and invokes it on exiting the scope normally
(class template)[edit]
default deleter for unique_ptr
(class template)[edit]
close