You must declare the "idle"
permission in your extension's manifest to use the idle API. For example:
{"name":"My extension",..."permissions":["idle"],...}
"active" "idle" "locked"
chrome.idle.getAutoLockDelay(
callback?: function,
)
Gets the time, in seconds, it takes until the screen is locked automatically while idle. Returns a zero duration if the screen is never locked automatically. Currently supported on Chrome OS only.
function optional
The callback
parameter looks like: (delay: number) => void
number
Time, in seconds, until the screen is locked automatically while idle. This is zero if the screen never locks automatically.
Promise<number>
Promises are supported in Manifest V3 and later, but callbacks are provided for backward compatibility. You cannot use both on the same function call. The promise resolves with the same type that is passed to the callback.
chrome.idle.queryState(
detectionIntervalInSeconds: number,
callback?: function,
)
Returns "locked" if the system is locked, "idle" if the user has not generated any input for a specified number of seconds, or "active" otherwise.
number
The system is considered idle if detectionIntervalInSeconds seconds have elapsed since the last user input detected.
function optional
The callback
parameter looks like: (newState: IdleState) => void
Promise<IdleState>
Promises are supported in Manifest V3 and later, but callbacks are provided for backward compatibility. You cannot use both on the same function call. The promise resolves with the same type that is passed to the callback.
chrome.idle.setDetectionInterval(
intervalInSeconds: number,
)
Sets the interval, in seconds, used to determine when the system is in an idle state for onStateChanged events. The default interval is 60 seconds.
number
Threshold, in seconds, used to determine when the system is in an idle state.
chrome.idle.onStateChanged.addListener(
callback: function,
)
Fired when the system changes to an active, idle or locked state. The event fires with "locked" if the screen is locked or the screensaver activates, "idle" if the system is unlocked and the user has not generated any input for a specified number of seconds, and "active" when the user generates input on an idle system.
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Last updated 2024-05-24 UTC.