std::unique_ptr::reset

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< cpp‎ | memory‎ | unique ptr

 
 
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void reset( pointer ptr = pointer());
(dal C++11)

Replaces the managed object.

Given current_ptr, the pointer that was managed by *this, performs the following actions, in this order:

  1. Saves a copy of the current pointer old_ptr = current_ptr
  2. Overwrites the current pointer with the argument current_ptr = ptr
  3. If the old pointer was non-empty, deletes the previously managed object if(old_ptr != nullptr) get_deleter()(old_ptr).

Indice

[modifica]Parametri

ptr - pointer to a new object to manage

[modifica]Valore di ritorno

(Nessuno)
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(none)
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[modifica]Note

To replace the managed object while supplying a new deleter as well, move assignment operator may be used.

A test for self-reset, i.e. whether ptr points to an object already managed by *this, is not performed, except where provided as a compiler extension or as a debugging assert. Note that code such as p.reset(p.release()) does not involve self-reset, only code like p.reset(p.get()) does.

[modifica]Esempio

#include <iostream>#include <memory>   struct Foo { Foo(){std::cout<<"Foo...\n";} ~Foo(){std::cout<<"~Foo...\n";}};   struct D {void operator()(Foo* p){std::cout<<"Calling delete for Foo object... \n"; delete p;}};   int main(){std::cout<<"Creating new Foo...\n";std::unique_ptr<Foo, D> up(new Foo(), D());// up owns the Foo pointer (deleter D)   std::cout<<"Replace owned Foo with a new Foo...\n"; up.reset(new Foo());// calls deleter for the old one   std::cout<<"Release and delete the owned Foo...\n"; up.reset(nullptr);}

Output:

Creating new Foo... Foo... Replace owned Foo with a new Foo... Foo... Calling delete for Foo object... ~Foo... Release and delete the owned Foo... Calling delete for Foo object... ~Foo...

[modifica]Vedi anche

restituisce un puntatore all'oggetto gestito e rilascia la proprietà
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returns a pointer to the managed object and releases the ownership
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(metodo pubblico)[modifica]
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