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std::random_shuffle, std::shuffle

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Bibliothèque d'algorithmes
Fonctions
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Functions
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Non-modification de la séquence des opérations
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Non-modifying sequence operations
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Modification de la séquence des opérations
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Modifying sequence operations
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Des opérations de partitionnement
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Partitioning operations
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Opérations de tri (sur les gammes triés)
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Sorting operations (on sorted ranges)
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Opérations binaires de recherche (sur les gammes triés)
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Binary search operations (on sorted ranges)
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Définir les opérations (sur les gammes triés)
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Set operations (on sorted ranges)
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Opérations Heap
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Heap operations
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Minimum / maximum de fonctionnement
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Minimum/maximum operations
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Opérations numériques
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Numeric operations
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Bibliothèque C
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C library
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Déclaré dans l'en-tête <algorithm>
template<class RandomIt >
void random_shuffle( RandomIt first, RandomIt last );
(1)
template<class RandomIt, class RandomFunc >

void random_shuffle( RandomIt first, RandomIt last, RandomFunc& r );

template<class RandomIt, class RandomFunc >

void random_shuffle( RandomIt first, RandomIt last, RandomFunc&& r );
(2) (avant C++11)



(depuis C++11)
template<class RandomIt, class URNG >
void shuffle( RandomIt first, RandomIt last, URNG&& g );
(3) (depuis C++11)
Réordonne les éléments de la gamme proposée [first, last) de sorte que chaque permutation possible de ces éléments a une probabilité égale d'apparence .
Original:
Reorders the elements in the given range [first, last) such that each possible permutation of those elements has equal probability of appearance.
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1)
Le générateur de nombres aléatoires est définie par l'implémentation, mais le std::rand fonction est souvent utilisée .
Original:
The random number generator is implementation-defined, but the function std::rand is often used.
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2)
Le générateur de nombres aléatoires est l'objet r fonction .
Original:
The random number generator is the function object r.
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3)
Le générateur de nombres aléatoires est l'objet g fonction .
Original:
The random number generator is the function object g.
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Sommaire

[modifier]Paramètres

first, last -
la plage d'éléments à mélanger de manière aléatoire
Original:
the range of elements to shuffle randomly
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r -
objet fonction retournant une valeur choisie au hasard de type convertible en iterator_traits<RandomIt>::difference_type dans l'intervalle [0, n) si elle est invoquée comme r(n)
Original:
function object returning a randomly chosen value of type convertible to iterator_traits<RandomIt>::difference_type in the interval [0,n) if invoked as r(n)
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g -
objet fonction retournant une valeur choisie au hasard de URNG::result_type type dans l'intervalle [g.min (), g.max ()] si elle est invoquée comme g() (par exemple, l'un des générateurs de nombres aléatoires uniformes de <random>)
Original:
function object returning a randomly chosen value of type URNG::result_type in the interval [g.min(), g.max()] if invoked as g() (e.g. any of the uniform random number generators from <random>)
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Type requirements
-
RandomIt must meet the requirements of ValueSwappable and RandomAccessIterator.
-
URNG must meet the requirements of UniformRandomNumberGenerator.

[modifier]Retourne la valeur

(Aucun)
Original:
(none)
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[modifier]Complexité

linéaire de la distance entre first et last
Original:
linear in the distance between first and last
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[modifier]Mise en œuvre possible

First version
template<class RandomIt, class RandomFunc>void random_shuffle(RandomIt first, RandomIt last, RandomFunc&& r){typenamestd::iterator_traits<RandomIt>::difference_type i, n; n = last - first;for(i = n-1; i >0;--i){usingstd::swap; swap(first[i], first[r(i+1)]);}}
Second version
template<class RandomIt, class UniformRandomNumberGenerator>void shuffle(RandomIt first, RandomIt last, UniformRandomNumberGenerator&& g){typedeftypenamestd::iterator_traits<RandomIt>::difference_type diff_t;typedeftypenamestd::make_unsigned<diff_t>::type udiff_t;typedeftypenamestd::uniform_int_distribution<udiff_t> distr_t;typedeftypename distr_t::param_type param_t;   distr_t D; diff_t n = last - first;for(diff_t i = n-1; i >0;--i){usingstd::swap; swap(first[i], first[D(g, param_t(0, i))]);}}

[modifier]Exemple

Le code suivant modifie de façon aléatoire les entiers de 1 .. 10:
Original:
The following code randomly shuffles the integers 1..10:
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#include <random>#include <algorithm>#include <iterator>#include <iostream>   int main(){std::vector<int> v ={1, 2, 3, 4, 5, 6, 7, 8, 9, 10};   std::random_device rd;std::mt19937 g(rd());   std::shuffle(v.begin(), v.end(), g);   copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout, " "));std::cout<<"\n";}


Sortie possible:
Original:
Possible output:
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8 6 10 4 2 3 7 1 9 5

[modifier]Voir aussi

génère la plus grande lexicographique prochaine permutation d'un ensemble d'éléments
Original:
generates the next greater lexicographic permutation of a range of elements
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(fonction générique)[edit]
lexicographique génère le plus petit côté d'une permutation série d'éléments
Original:
generates the next smaller lexicographic permutation of a range of elements
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(fonction générique)[edit]
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