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std::mutex

From cppreference.com
< cpp‎ | thread
 
 
Concurrency support library
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this_thread namespace
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Defined in header <mutex>
class mutex;
(since C++11)

The mutex class is a synchronization primitive that can be used to protect shared data from being simultaneously accessed by multiple threads.

mutex offers exclusive, non-recursive ownership semantics:

  • A calling thread owns a mutex from the time that it successfully calls either lock or try_lock until it calls unlock.
  • When a thread owns a mutex, all other threads will block (for calls to lock) or receive a false return value (for try_lock) if they attempt to claim ownership of the mutex.
  • A calling thread must not own the mutex prior to calling lock or try_lock.

The behavior of a program is undefined if a mutex is destroyed while still owned by any threads, or a thread terminates while owning a mutex. The mutex class satisfies all requirements of Mutex and StandardLayoutType.

std::mutex is neither copyable nor movable.

Contents

[edit]Nested types

Name Definition
native_handle_type(optional*) implementation-defined[edit]

[edit]Member functions

constructs the mutex
(public member function)[edit]
destroys the mutex
(public member function)[edit]
operator=
[deleted]
not copy-assignable
(public member function)[edit]
Locking
locks the mutex, blocks if the mutex is not available
(public member function)[edit]
tries to lock the mutex, returns if the mutex is not available
(public member function)[edit]
unlocks the mutex
(public member function)[edit]
Native handle
returns the underlying implementation-defined native handle object
(public member function)[edit]

[edit]Notes

std::mutex is usually not accessed directly: std::unique_lock, std::lock_guard, or std::scoped_lock(since C++17) manage locking in a more exception-safe manner.

[edit]Example

This example shows how a mutex can be used to protect an std::map shared between two threads.

#include <chrono>#include <iostream>#include <map>#include <mutex>#include <string>#include <thread>   std::map<std::string, std::string> g_pages; std::mutex g_pages_mutex;   void save_page(conststd::string& url){// simulate a long page fetchstd::this_thread::sleep_for(std::chrono::seconds(2));std::string result ="fake content";   std::lock_guard<std::mutex> guard(g_pages_mutex); g_pages[url]= result;}   int main(){std::thread t1(save_page, "http://foo");std::thread t2(save_page, "http://bar"); t1.join(); t2.join();   // safe to access g_pages without lock now, as the threads are joinedfor(constauto&[url, page]: g_pages)std::cout<< url <<" => "<< page <<'\n';}

Output:

http://bar => fake content http://foo => fake content

[edit]See also

provides mutual exclusion facility which can be locked recursively by the same thread
(class)[edit]
(C++11)
implements a strictly scope-based mutex ownership wrapper
(class template)[edit]
implements movable mutex ownership wrapper
(class template)[edit]
deadlock-avoiding RAII wrapper for multiple mutexes
(class template)[edit]
provides a condition variable associated with a std::unique_lock
(class)[edit]
close