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std::numeric_limits::round_style

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staticconststd::float_round_style round_style
(bis C + +11)
staticconstexprstd::float_round_style round_style
(seit C++11)
Der Wert der std::numeric_limits<T>::round_stylem identifiziert die Rundung Stil von der Floating-Point-Typ T wenn ein Wert, der nicht einer der genau repesentable Werte T in einem Objekt dieses Typs gespeichert werden .
Original:
The value of std::numeric_limits<T>::round_stylem identifies the rounding style used by the floating-point type T whenever a value that is not one of the exactly repesentable values of T is stored in an object of that type.
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[Bearbeiten]Standard Spezialisierungen

T
Wert std::numeric_limits<T>::round_style
Original:
value of std::numeric_limits<T>::round_style
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/* non-specialized */ std::round_toward_zero
boolstd::round_toward_zero
charstd::round_toward_zero
signedcharstd::round_toward_zero
unsignedcharstd::round_toward_zero
wchar_tstd::round_toward_zero
char16_tstd::round_toward_zero
char32_tstd::round_toward_zero
shortstd::round_toward_zero
unsignedshortstd::round_toward_zero
intstd::round_toward_zero
unsignedintstd::round_toward_zero
longstd::round_toward_zero
unsignedlongstd::round_toward_zero
longlongstd::round_toward_zero
unsignedlonglongstd::round_toward_zero
float
Regel std::round_to_nearest
Original:
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double
Regel std::round_to_nearest
Original:
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longdouble
Regel std::round_to_nearest
Original:
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[Bearbeiten]Beispiel

Der Dezimalwert 0.1 kann nicht durch eine binäre Gleitkommazahl Typ dargestellt werden. Wenn in einem IEEE-745 double gespeichert, fällt sie zwischen 0x1.9999999999999*2-4
und 0x1.999999999999a*2-4
. Abgerundet zum nächsten darstellbaren Wert ergibt sich 0x1.999999999999a*2-4
.
Original:
The decimal value 0.1 cannot be represented by a binary floating-point type. When stored in an IEEE-745 double, it falls between 0x1.9999999999999*2-4
and 0x1.999999999999a*2-4
. Rounding to nearest representable value results in 0x1.999999999999a*2-4
.
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Ähnlich der Dezimalwert 0,3, welche zwischen 0x1.3333333333333*2-2
und 0x1.3333333333334*2-2
wird gerundet und wird als 0x1.3333333333333*2-2
gespeichert .
Original:
Similarly, the decimal value 0.3, which is between 0x1.3333333333333*2-2
and 0x1.3333333333334*2-2
is rounded to nearest and is stored as 0x1.3333333333333*2-2
.
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#include <iostream>#include <limits>int main(){std::cout<<std::hexfloat<<"The decimal 0.1 is stored in a double as "<<0.1<<'\n'<<"The decimal 0.3 is stored in a double as "<<0.3<<'\n'<<"The rounding style is "<<std::numeric_limits<double>::round_style<<'\n';}

Output:

The decimal 0.1 is stored in a double as 0x1.999999999999ap-4 The decimal 0.3 is stored in a double as 0x1.3333333333333p-2 The rounding style is 1

[Bearbeiten]Siehe auch

zeigt Gleitkommazahl Rundungsmodi
Original:
indicates floating-point rounding modes
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(enum)[edit]
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