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std::shuffle_order_engine::seed

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Numerik-Bibliothek
Gemeinsame mathematischen Funktionen
Floating-Point-Umgebung
Komplexe Zahlen
Numerische Arrays
Pseudo-Zufallszahlen
Compile-time rationale Arithmetik(C++11)
Generische numerische Operationen
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Generic numeric operations
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iota(C++11)
accumulate
inner_product
adjacent_difference
partial_sum
 
Pseudo-Zufallszahlen
Motoren und Adaptern
Original:
Engines and engine adaptors
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linear_congruential_engine(C++11)
mersenne_twister_engine(C++11)
subtract_with_carry_engine(C++11)
discard_block_engine(C++11)
independent_bits_engine(C++11)
shuffle_order_engine(C++11)
Generatoren
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Generators
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random_device(C++11)
Ausschüttungen
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Distributions
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Uniform-Distributionen
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Uniform distributions
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uniform_int_distribution(C++11)
uniform_real_distribution(C++11)
generate_canonical(C++11)
Bernoulli-Distributionen
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Bernoulli distributions
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bernoulli_distribution(C++11)
binomial_distribution(C++11)
negative_binomial_distribution(C++11)
geometric_distribution(C++11)
Poisson-Verteilungen
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Poisson distributions
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poisson_distribution(C++11)
exponential_distribution(C++11)
gamma_distribution(C++11)
weibull_distribution(C++11)
extreme_value_distribution(C++11)
Normalverteilungen
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Normal distributions
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normal_distribution(C++11)
lognormal_distribution(C++11)
chi_squared_distribution(C++11)
cauchy_distribution(C++11)
fisher_f_distribution(C++11)
student_t_distribution(C++11)
Sampling-Distributionen
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Sampling distributions
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discrete_distribution(C++11)
piecewise_constant_distribution(C++11)
piecewise_linear_distribution(C++11)
Seed-Sequenzen
Original:
Seed Sequences
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seed_seq(C++11)
C-Bibliothek
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C library
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rand
srand
RAND_MAX
 
std::shuffle_order_engine
Member-Funktionen
Original:
Member functions
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shuffle_order_engine::shuffle_order_engine
shuffle_order_engine::seed
shuffle_order_engine::base
Generation
Original:
Generation
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shuffle_order_engine::operator()
shuffle_order_engine::discard
Merkmale
Original:
Characteristics
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shuffle_order_engine::min
shuffle_order_engine::max
Non-Member-Funktionen
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Non-member functions
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operator==
operator!=
operator<<
operator>>
 
void seed();
(1) (seit C++11)
void seed( result_type value );
(2) (seit C++11)
template<class Sseq >
void seed( Sseq& seq );
(3) (seit C++11)
Reinitialisiert den internen Zustand der darunterliegenden Motors unter Verwendung einer neuen Startwert .
Original:
Reinitializes the internal state of the underlying engine using a new seed value.
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1)
Seeds die zugrunde liegende Engine mit dem Standard-Startwert. Effektiv nennt e.seed(), wo e die zugrunde liegende Engine ist .
Original:
Seeds the underlying engine with the default seed value. Effectively calls e.seed(), where e is the underlying engine.
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2)
Seeds die zugrunde liegende Motor mit dem Startwert s. Effektiv nennt e.seed(value), wo e die zugrunde liegende Engine ist .
Original:
Seeds the underlying engine with the seed value s. Effectively calls e.seed(value), where e is the underlying engine.
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3)
Seeds die zugrunde liegende Motor mit dem Seed-Sequenz seq. Effektiv nennt e.seed(seq), wo e die zugrunde liegende Engine ist .
Original:
Seeds the underlying engine with the seed sequence seq. Effectively calls e.seed(seq), where e is the underlying engine.
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[Bearbeiten]Parameter

value -
Startwertes in der Initialisierung der interne Zustand der zugrunde liegende Modul verwenden
Original:
seed value to use in the initialization of the internal state of the underlying engine
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seq -
Seed-Sequenz in der Initialisierung des internen Zustands des darunterliegenden Motors verwenden
Original:
seed sequence to use in the initialization of the internal state of the underlying engine
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[Bearbeiten]Rückgabewert

(None)
Original:
(none)
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[Bearbeiten]Ausnahmen

(None)
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(none)
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