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Imperative component API

In Svelte 3 and 4, the API for interacting with a component is different than in Svelte 5. Note that this page does not apply to legacy mode components in a Svelte 5 application.

Creating a component

constconstcomponent:anycomponent=newComponent(options);

A client-side component — that is, a component compiled with generate: 'dom' (or the generate option left unspecified) is a JavaScript class.

import
typeApp=SvelteComponent<Record<string,any>,any,any>constApp:LegacyComponentType
App
from'./App.svelte';
constconstapp:SvelteComponent<Record<string,any>,any,any>app=newnewApp(o: ComponentConstructorOptions): SvelteComponentApp({ComponentConstructorOptions<Record<string,any>>.target: Document|Element|ShadowRoottarget:vardocument:Documentdocument.Document.body: HTMLElement

Specifies the beginning and end of the document body.

MDN Reference

body
,
ComponentConstructorOptions<Record<string,any>>.props?:Record<string,any>|undefinedprops:{// assuming App.svelte contains something like// `export let answer`:answer:numberanswer:42}});

The following initialisation options can be provided:

optiondefaultdescription
targetnoneAn HTMLElement or ShadowRoot to render to. This option is required
anchornullA child of target to render the component immediately before
props{}An object of properties to supply to the component
contextnew Map()A Map of root-level context key-value pairs to supply to the component
hydratefalseSee below
introfalseIf true, will play transitions on initial render, rather than waiting for subsequent state changes

Existing children of target are left where they are.

The hydrate option instructs Svelte to upgrade existing DOM (usually from server-side rendering) rather than creating new elements. It will only work if the component was compiled with the hydratable: true option. Hydration of <head> elements only works properly if the server-side rendering code was also compiled with hydratable: true, which adds a marker to each element in the <head> so that the component knows which elements it’s responsible for removing during hydration.

Whereas children of target are normally left alone, hydrate: true will cause any children to be removed. For that reason, the anchor option cannot be used alongside hydrate: true.

The existing DOM doesn’t need to match the component — Svelte will ‘repair’ the DOM as it goes.

index
import
typeApp=SvelteComponent<Record<string,any>,any,any>constApp:LegacyComponentType
App
from'./App.svelte';
constconstapp:SvelteComponent<Record<string,any>,any,any>app=newnewApp(o: ComponentConstructorOptions): SvelteComponentApp({ComponentConstructorOptions<Record<string,any>>.target: Document|Element|ShadowRoottarget:vardocument:Documentdocument.ParentNode.querySelector<Element>(selectors: string): Element|null(+4overloads)

Returns the first element that is a descendant of node that matches selectors.

MDN Reference

querySelector
('#server-rendered-html'),
ComponentConstructorOptions<Record<string,any>>.hydrate?:boolean|undefinedhydrate:true});

In Svelte 5+, use mount instead

$set

component.$set(props);

Programmatically sets props on an instance. component.$set({ x: 1 }) is equivalent to x = 1 inside the component’s <script> block.

Calling this method schedules an update for the next microtask — the DOM is not updated synchronously.

component.$set({answer:numberanswer:42});

In Svelte 5+, use $state instead to create a component props and update that

let
modulepropsletprops:{answer:number;}
props
=
function$state<{answer:number;}>(initial:{answer:number;}):{answer:number;} (+1overload)namespace$state

Declares reactive state.

Example:

letcount=$state(0);

https://svelte.dev/docs/svelte/$state

@paraminitial The initial value
$state
({answer:numberanswer:42});
constconstcomponent:anycomponent=mount(Component,{
props:{answer:number;}
props
});
// ...
modulepropsletprops:{answer:number;}
props
.answer:numberanswer=24;

$on

component.$on(ev,callback);

Causes the callback function to be called whenever the component dispatches an event.

A function is returned that will remove the event listener when called.

constconstoff:anyoff=component.$on('selected',(event:anyevent)=>{varconsole:Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without calling require('console').

Warning: The global console object’s methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');// Prints: hello world, to stdoutconsole.log('hello %s','world');// Prints: hello world, to stdoutconsole.error(newError('Whoops, something bad happened'));// Prints error message and stack trace to stderr:// Error: Whoops, something bad happened// at [eval]:5:15// at Script.runInThisContext (node:vm:132:18)// at Object.runInThisContext (node:vm:309:38)// at node:internal/process/execution:77:19// at [eval]-wrapper:6:22// at evalScript (node:internal/process/execution:76:60)// at node:internal/main/eval_string:23:3constname='Will Robinson';console.warn(`Danger${name}! Danger!`);// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

constout=getStreamSomehow();consterr=getStreamSomehow();constmyConsole=newconsole.Console(out,err);myConsole.log('hello world');// Prints: hello world, to outmyConsole.log('hello %s','world');// Prints: hello world, to outmyConsole.error(newError('Whoops, something bad happened'));// Prints: [Error: Whoops, something bad happened], to errconstname='Will Robinson';myConsole.warn(`Danger${name}! Danger!`);// Prints: Danger Will Robinson! Danger!, to err
@seesource
console
.Console.log(message?:any,...optionalParams: any[]):void(+1overload)

Prints to stdout with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to util.format()).

constcount=5;console.log('count: %d',count);// Prints: count: 5, to stdoutconsole.log('count:',count);// Prints: count: 5, to stdout

See util.format() for more information.

@sincev0.1.100
log
(event:anyevent.detail.selection);
});constoff:anyoff();

In Svelte 5+, pass callback props instead

$destroy

component.$destroy();

Removes a component from the DOM and triggers any onDestroy handlers.

In Svelte 5+, use unmount instead

Component props

component.prop;
modulecomponentcomponent.component.prop: anyprop=value;

If a component is compiled with accessors: true, each instance will have getters and setters corresponding to each of the component’s props. Setting a value will cause a synchronous update, rather than the default async update caused by component.$set(...).

By default, accessors is false, unless you’re compiling as a custom element.

varconsole:Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without calling require('console').

Warning: The global console object’s methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');// Prints: hello world, to stdoutconsole.log('hello %s','world');// Prints: hello world, to stdoutconsole.error(newError('Whoops, something bad happened'));// Prints error message and stack trace to stderr:// Error: Whoops, something bad happened// at [eval]:5:15// at Script.runInThisContext (node:vm:132:18)// at Object.runInThisContext (node:vm:309:38)// at node:internal/process/execution:77:19// at [eval]-wrapper:6:22// at evalScript (node:internal/process/execution:76:60)// at node:internal/main/eval_string:23:3constname='Will Robinson';console.warn(`Danger${name}! Danger!`);// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

constout=getStreamSomehow();consterr=getStreamSomehow();constmyConsole=newconsole.Console(out,err);myConsole.log('hello world');// Prints: hello world, to outmyConsole.log('hello %s','world');// Prints: hello world, to outmyConsole.error(newError('Whoops, something bad happened'));// Prints: [Error: Whoops, something bad happened], to errconstname='Will Robinson';myConsole.warn(`Danger${name}! Danger!`);// Prints: Danger Will Robinson! Danger!, to err
@seesource
console
.Console.log(message?:any,...optionalParams: any[]):void(+1overload)

Prints to stdout with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to util.format()).

constcount=5;console.log('count: %d',count);// Prints: count: 5, to stdoutconsole.log('count:',count);// Prints: count: 5, to stdout

See util.format() for more information.

@sincev0.1.100
log
(component.count);
component.count+=1;

In Svelte 5+, this concept is obsolete. If you want to make properties accessible from the outside, export them

Server-side component API

constconstresult:anyresult=Component.render(...)

Unlike client-side components, server-side components don’t have a lifespan after you render them — their whole job is to create some HTML and CSS. For that reason, the API is somewhat different.

A server-side component exposes a render method that can be called with optional props. It returns an object with head, html, and css properties, where head contains the contents of any <svelte:head> elements encountered.

You can import a Svelte component directly into Node using svelte/register.

varrequire:NodeRequire(id:string)=>any
require
('svelte/register');
constconstApp:anyApp=
varrequire:NodeRequire(id:string)=>any
require
('./App.svelte').default;
const{consthead:anyhead,consthtml:anyhtml,constcss:anycss}=constApp:anyApp.render({answer:numberanswer:42});

The .render() method accepts the following parameters:

parameterdefaultdescription
props{}An object of properties to supply to the component
options{}An object of options

The options object takes in the following options:

optiondefaultdescription
contextnew Map()A Map of root-level context key-value pairs to supply to the component
const{consthead:anyhead,consthtml:anyhtml,constcss:anycss}=App.render(// props{answer:numberanswer:42},// options{context:Map<string,string>context:new
varMap:MapConstructornew<string,string>(iterable?:Iterable<readonly[string,string]>|null|undefined)=>Map<string,string> (+3overloads)
Map
([['context-key','context-value']])
});

In Svelte 5+, use render instead

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