159,898 questions
0votes
0answers
15views
glog 0.3.5 - Flipper-Glog 0.3.6 Build Failure on macOS 15.4.1 and Xcode 16.3 with React Native
After updating to macOS 15.4.1 and Xcode 16.3, my React Native iOS build is failing during pod installation. The specific error occurs with Flipper-Glog, where it's trying to install version 0.3.6 ...
0votes
0answers
19views
Flutter iOS Build Failed on Simulator (Xcode 16.3): Unsupported option '-G' despite Podfile modifications
I am encountering an issue when trying to run my Flutter application on the iOS simulator (iPhone 15 Pro Max, iOS 17.5). The build process fails with the following error: Error (Xcode): unsupported ...
4votes
1answer
45views
How to change the default version of Swift in Xcode?
I use Xcode 16.3. When I create a new project, it is automatically assigned to Swift 5. I would like to Swift 6. I know how to change for an existing project, but I would like to do it by default for ...
1vote
0answers
23views
How debug root causes for xcodebuild error 65
I am trying to get a Flutter app to build using match and fastlane. Match seems to work as All required keys, certificates and provisioning profiles are installed When running build_ios_app() I get ...
0votes
0answers
20views
Xcode Builds Successfully And Then Throws Error Stating Missing Files
Re: iOS app. When I install pods via CLI to my project for the first time, launch Xcode, and then run the app, everything works fine – no build errors. But after several instances of running the ...
0votes
1answer
34views
Where Can I Find a Canoncial List of Allowed CFBundleSupportedPlatforms Values on Apple Platforms?
CFBundleSupportedPlatforms is used in Info.plist files to identify supported platforms of an application or framework. However, I am unable to obtain a list of allowed values of these to use in an ...
0votes
0answers
44views
Xcode ‘Fix All Issues’ not working in Swift Package Manager (SPM) projects
In Xcode, the Editor -> Fix All Issues option works as expected in regular app projects—it applies suggested fixes automatically. However, when working within a Swift Package Manager (SPM) package ...
-2votes
0answers
29views
Xcode 16.3 '-G' for target 'arm64-apple-ios13.0' [closed]
After updating to Xcode 16.3, when building an app, I get this error (in attachments). That's basically it. Is there any way to fix that or should I wait for BoringSSL update? I've tried pod update ...
0votes
2answers
75views
Xcode organizer copy failed while uploading to the Apple Store
When there is an issue with the copy field while uploading to the Apple Store from the archives. This is IDEDistributionPipeline.log 2025-04-23 10:03:29 +0000 Processing step: ...
1vote
1answer
46views
Stream connection not receiving data in Xcode 16
The following code used to work perfectly in Xcode 15. (Release mode) I was able to receive non-zero data from the stream self.inputStream?.read(&inputbuffer, maxLength: readsize) However, after ...
0votes
0answers
53views
Flutter 3.3.2 iOS Build Fails on Brand New Project with Xcode 16.3 and iOS 15.5
I'm encountering an issue with a brand new Flutter project created using Flutter SDK version 3.3.2. The project runs perfectly on Android, but it fails to build for iOS without any changes to the ...
0votes
0answers
31views
Flutter build ios command is failing on app signing after upgrading to Xcode V16.3
I have recently updated my Xcode to V16.3. After the update, when I tried to build my Flutter app using the command Flutter build IOS --flavor prod -t lib/main.dart. Build failed with error: Error (...
0votes
1answer
32views
Called object type 'facebook::flipper::SocketCertificateProvider' (aka 'int') is not a function or function pointer
I have recently upgraded my Xcode version to 16.2. When i tried to build my application i am getting these error from filipper. Called object type 'facebook::flipper::SocketCertificateProvider' (aka '...
0votes
2answers
65views
How to Support iOS 14 and Earlier with New Features When Building with Xcode 16 (iOS 18 SDK) for App Store Submission?
Apple’s upcoming requirement (as per Apple’s announcement) states that apps submitted to the App Store after April 24, 2025, must be built with Xcode 16 or later using the iOS 18 SDK. I understand ...
0votes
0answers
45views
SwiftUI Image Sharing: Screenshot does not load on first sharing attempt, but loads afterwards
I have a simple solitaire game where I want to share a screenshot of winning hands via the share sheet. I capture the screenshot fine, but when I go to share (mainly testing via Gmail), the first time ...