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Pull requests: bevyengine/bevy
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refactor ui/borders example to use new children! macro A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18962 opened Apr 28, 2025 by ChristopherBiscardiLoading…
Allow entities to be added to a relationship using the new spawn api
#18961 opened Apr 27, 2025 by Freyja-mothLoading…
Expose a new function for ViewTarget and MainTargetTextures
#18957 opened Apr 27, 2025 by aojiaoxiaolinlinLoading…
Replace FixedBitSet with SortedVecSet in Access A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18955 opened Apr 26, 2025 by Trashtalk217Loading…
Making so animation transition is non reliant on animation players, and transitions animation graph instead
#18954 opened Apr 26, 2025 by SirmadeiraLoading…
bevy_reflect: Re-reflect Runtime information about types C-Bug An unexpected or incorrect behavior C-Usability A targeted quality-of-life change that makes Bevy easier to use P-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
hashbrown
types A-Reflection bevy_reflect: Split up the Runtime information about types C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
std
module A-Reflection #18939 opened Apr 26, 2025 by MrGVSVLoading…
Fully qualify crate paths in Utility functions and types C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
BevyManifest
A-Utils #18938 opened Apr 25, 2025 by jnhyattLoading…
Added the additional documentation to the render_layers struct
#18937 opened Apr 25, 2025 by goo3rLoading…
Support all wgpu surface targets A-Windowing Platform-agnostic interface layer to run your app in D-Unsafe Touches with unsafe code in some way
#18936 opened Apr 25, 2025 by brianreavis • Draft
5 tasks done
Change the default visual box for Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
OverflowClipMargin
to PaddingBox
A-UI #18935 opened Apr 25, 2025 by ickshonpeLoading…
bevy_ecs: forward
type_id
in InfallibleSystemWrapper
#18931 opened Apr 25, 2025 by jakobhellermannLoading…
When
& WhenMut
: skip system if Res
is missing. A-ECS #18927 opened Apr 25, 2025 by mrchanteyLoading…
Add generic item support for Entities, components, systems, and events D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
RelationshipSourceCollection
A-ECS #18925 opened Apr 25, 2025 by ZeenobitLoading…
Fixing a crash when minimizing a window with custom viewport. (#16704)
#18916 opened Apr 24, 2025 by RuelYasaLoading…
Fixes #18740, added the missing documentation for B parameter on Trigger. A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
Component requirements shall need either Default or to be a unit struct. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Macros Code that generates Rust code S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18911 opened Apr 24, 2025 by coolcatcoderLoading…
Add a method to clear all related entity to Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
EntityCommands
and friends A-ECS #18907 opened Apr 23, 2025 by BrezakLoading…
Adopt consistent Impacts the entire engine A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
FooSystems
naming convention for system sets A-Cross-Cutting feat: implement proof of concept animated gizmos A-Animation Make things move and change over time A-Gizmos Visual editor and debug gizmos C-Feature A new feature, making something new possible S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
Text background colors A-Accessibility A problem that prevents users with disabilities from using Bevy A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18892 opened Apr 21, 2025 by ickshonpeLoading…
Update rand requirement from 0.8.0 to 0.9.1 C-Dependencies A change to the crates that Bevy depends on
#18888 opened Apr 21, 2025 by dependabotbotLoading…
Ice Cold Specialization 🧊 A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
TypeRegistrationDeserializer: allow fallback to short type paths A-Reflection Runtime information about types C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#18885 opened Apr 20, 2025 by zwazelLoading…
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ProTip! What’s not been updated in a month: updated:<2025-03-28.