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Squirrel (programming language)

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Squirrel
ParadigmMulti-paradigm: scripting, imperative, functional, object-oriented
Designed byAlberto Demichelis
First appearedSeptember 6, 2003; 21 years ago (2003-09-06)
Stable release
3.2[1] Edit this on Wikidata / 10 February 2022; 3 years ago (10 February 2022)
Typing disciplineDynamic
OSCross-platform
LicenseMIT license
Filename extensions.nut
Websitesquirrel-lang.orgEdit this at Wikidata
Influenced by
C++, JavaScript, Lua, Python
Influenced
MiniD

Squirrel is a high level imperative, object-orientedprogramming language, designed to be a lightweightscripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games.

MirthKit, a simple toolkit for making and distributing open source, cross-platform 2D games, uses Squirrel for its platform.[2] It is used extensively by Code::Blocks for scripting and was also used in Final Fantasy Crystal Chronicles: My Life as a King.[3][4] It is also used in Left 4 Dead 2, Portal 2 and Thimbleweed Park for scripted events and in NewDark, an unofficial Thief 2: The Metal Age engine update, to facilitate additional, simplified means of scripting mission events, aside of the regular C scripting.[5]

Language features

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Syntax

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Squirrel uses a C-like syntax, albeit inspired by that of Lua as well.

Factorial in Squirrel
localfunctionfactorial(x)// Getting function which is factorial, then getting value which is x{if(x<=1){// if x is less than 1return1;// then the code will just return 1}else{// if that doesn't workreturnx*factorial(x-1);// then the code will return x times factorial(x-1)}}
Generators
functionnot_a_random_number_generator(max){locallast=42;localIM=139968;localIA=3877;localIC=29573;for(;;){// loops foreveryield(max*(last=(last*IA+IC)%IM)/IM);}}localrandtor=not_a_random_number_generator(100);for(locali=0;i<10;i+=1)print(">"+resumerandtor+"\n");
Classes and inheritance
classBaseVector{constructor(...){if(vargv.len()>=3){x=vargv[0];y=vargv[1];z=vargv[2];}}x=0;y=0;z=0;}classVector3extendsBaseVector{function_add(other){if(otherinstanceof::Vector3)return::Vector3(x+other.x,y+other.y,z+other.z);elsethrow"wrong parameter";}functionPrint(){::print(x+","+y+","+z+"\n");}}localv0=Vector3(1,2,3)localv1=Vector3(11,12,13)localv2=v0+v1;v2.Print();

Applications

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Applications using Squirrel

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Games using Squirrel

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History

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The language was made public in 2003 under the zlib/libpng license.[23] In November 2010, the license was changed to the MIT license to enable the project to be hosted on Google Code.[24][25] It is developed and maintained by Alberto Demichelis.

See also

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References

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  1. ^"squirrel/HISTORY at master - albertodemichelis/squirrel - GitHub".
  2. ^MirthKit Developer WikiArchived 2014-02-11 at the Wayback Machine
  3. ^ abBrandon Boyer (21 February 2008). "Gamasutra - GDC 2008 Event Coverage". gamasutra.com. Gamasutra.
  4. ^"Exclusive: Behind The Scenes of Final Fantasy's WiiWare Debut". gamasutra.com. Gamasutra. 23 June 2008. Retrieved 22 September 2011.
  5. ^"L4D2 Vscripts - Valve Developer Community". developer.valvesoftware.com. Retrieved 2018-07-06.
  6. ^"Electric Imp programming guide". electricimp.com.
  7. ^ abcdefgh"VScript". valvesoftware.com. 2014-08-20. Retrieved 2015-01-17.
  8. ^"th155-decomp". GitHub. Retrieved 2020-10-19.
  9. ^"WHAT in the hell, is consumable nut? Please help this is an error code I got, have any of you got this before?". reddit.com. 2019-03-24. Retrieved 2021-09-04.
  10. ^Gothic 2 Online
  11. ^"iv-multiplayer.com". www.iv-multiplayer.com. Archived from the original on 2012-06-07. Retrieved 2018-07-06.
  12. ^"Liberty Unleashed". Retrieved 2019-12-04.
  13. ^"m2-multiplayer.com". www.m2-multiplayer.com. Archived from the original on 2013-01-02. Retrieved 2018-07-06.
  14. ^"undernightinbirth". GitHub. Retrieved 2024-08-18.
  15. ^"AI:Main Page - OpenTTD". wiki.openttd.org. Retrieved 2018-07-06.
  16. ^"Simutrans-Squirrel-API: Main Page". dwachs.github.io. Retrieved 2018-07-06.
  17. ^"The VG Resource Wiki". wiki.vg-resource.com. Retrieved 2021-09-04.
  18. ^"Thimbleweed Park Blog- Engine". blog.thimbleweedpark.com. Retrieved 2018-07-06.
  19. ^"NewDark 1.25: Squirrel script?". ttlg.com. 2017-03-20. Retrieved 2019-12-25.
  20. ^Vice City Multiplayer
  21. ^"Welcome To VC-MP website!". Archived from the original on 2006-04-05. Retrieved 2014-05-04.
  22. ^"undernightinbirth". GitHub. Retrieved 2024-08-18.
  23. ^"The Squirrel programming language". SourceForge. Retrieved 2018-07-06.
  24. ^"Moving to code.google.com and MIT License - The Language - Squirrel - The Programming Language". forum.squirrel-lang.org. Retrieved 2018-07-06.
  25. ^"Google Code Archive - Long-term storage for Google Code Project Hosting". code.google.com. Retrieved 2018-07-06.
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