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Operators in C and C++

From Wikipedia, the free encyclopedia

This is a list of operators in the C and C++programming languages.

All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

When not overloaded, for the operators &&, ||, and , (the comma operator), there is a sequence point after the evaluation of the first operand.

Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics.

Many operators specified by a sequence of symbols are commonly referred to by a name that consists of the name of each symbol. For example, += and -= are often called "plus equal(s)" and "minus equal(s)", instead of the more verbose "assignment by addition" and "assignment by subtraction".

Operators

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In the following tables, lower case letters such as a and b represent literal values, object/variable names, or l-values, as appropriate. R, S and T stand for a data type, and K for a class or enumeration type. Some operators have alternative spellings using digraphs and trigraphs or operator synonyms.

Arithmetic

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C and C++ have the same arithmetic operators and all can be overloaded in C++.

Operation Syntax C++ prototype
in class K outside class
Additiona + bRK::operator+(Sb);Roperator+(Ka,Sb);
Subtractiona - bRK::operator-(Sb);Roperator-(Ka,Sb);
Unary plus; integer promotion+aRK::operator+();Roperator+(Ka);
Unary minus; additive inverse-aRK::operator-();Roperator-(Ka);
Multiplicationa * bRK::operator*(Sb);Roperator*(Ka,Sb);
Divisiona / bRK::operator/(Sb);Roperator/(Ka,Sb);
Modulo[a]a % bRK::operator%(Sb);Roperator%(Ka,Sb);
Prefix increment++aR&K::operator++();R&operator++(K&a);
Postfix increment a++RK::operator++(int);[b]Roperator++(K&a,int);[b]
Prefix decrement--aR&K::operator--();R&operator--(K&a);
Postfix decrement a--RK::operator--(int);[b]Roperator--(K&a,int);[b]

Relational

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All relational (comparison) operators can be overloaded in C++. Since C++20, the inequality operator is automatically generated if operator== is defined and all four relational operators are automatically generated if operator<=> is defined.[1]

Operation Syntax In C C++ prototype
in class K outside class
Equal to a == bYes boolK::operator==(Sconst&b)const;booloperator==(Kconst&a,Sconst&b);
Not equal to a != bYes boolK::operator!=(Sconst&b)const;booloperator!=(Kconst&a,Sconst&b);
Greater than a > bYes boolK::operator>(Sconst&b)const;booloperator>(Kconst&a,Sconst&b);
Less than a < bYes boolK::operator<(Sconst&b)const;booloperator<(Kconst&a,Sconst&b);
Greater than or equal to a >= bYes boolK::operator>=(Sconst&b)const;booloperator>=(Kconst&a,Sconst&b);
Less than or equal to a <= bYes boolK::operator<=(Sconst&b)const;booloperator<=(Kconst&a,Sconst&b);
Three-way comparison[c][d]a <=> bNo autoK::operator<=>(constS&b);autooperator<=>(constK&a,constS&b);

Logical

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C and C++ have the same logical operators and all can be overloaded in C++.

Note that overloading logical AND and OR is discouraged, because as overloaded operators they always evaluate both operands instead of providing the normal semantics of short-circuit evaluation.[2]

Operation Syntax C++ prototype
in class K outside class
NOT!aboolK::operator!();booloperator!(Ka);
ANDa && bboolK::operator&&(Sb);booloperator&&(Ka,Sb);
ORa || bboolK::operator||(Sb);booloperator||(Ka,Sb);

Bitwise

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C and C++ have the same bitwise operators and all can be overloaded in C++.

Operation Syntax C++ prototype
in class K outside class
NOT~a
RK::operator~();Roperator~(Ka);
ANDa & bRK::operator&(Sb);Roperator&(Ka,Sb);
ORa | bRK::operator|(Sb);Roperator|(Ka,Sb);
XORa ^ bRK::operator^(Sb);Roperator^(Ka,Sb);
Shift left[e]a << bRK::operator<<(Sb);Roperator<<(Ka,Sb);
Shift right[e][f]a >> bRK::operator>>(Sb);Roperator>>(Ka,Sb);

Assignment

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C and C++ have the same assignment operators and all can be overloaded in C++.

For the combination operators, a ⊚= b (where represents an operation) is equivalent to a = a ⊚ b, except that a is evaluated only once.

Operation Syntax C++ prototype
in class K outside class
Assignmenta = bR&K::operator=(Sb);
Addition combination a += bR&K::operator+=(Sb);R&operator+=(K&a,Sb);
Subtraction combination a -= bR&K::operator-=(Sb);R&operator-=(K&a,Sb);
Multiplication combination a *= bR&K::operator*=(Sb);R&operator*=(K&a,Sb);
Division combination a /= bR&K::operator/=(Sb);R&operator/=(K&a,Sb);
Modulo combination a %= bR&K::operator%=(Sb);R&operator%=(K&a,Sb);
Bitwise AND combination a &= bR&K::operator&=(Sb);R&operator&=(K&a,Sb);
Bitwise OR combination a |= bR&K::operator|=(Sb);R&operator|=(K&a,Sb);
Bitwise XOR combination a ^= bR&K::operator^=(Sb);R&operator^=(K&a,Sb);
Bitwise left shift combination a <<= bR&K::operator<<=(Sb);R&operator<<=(K&a,Sb);
Bitwise right shift combination[g]a >>= bR&K::operator>>=(Sb);R&operator>>=(K&a,Sb);

Member and pointer

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Operation Syntax Can overload In C C++ prototype
in class K outside class
Subscripta[b]a<:b:>[4]Yes Yes R&K::operator[](Sb);
R&K::operator[](Sb,...);[h]
Indirection
(object pointed to by a)
*aYesYes R&K::operator*();R&operator*(Ka);
Address-of
(address of a)
&aYes[i]Yes R*K::operator&();R*operator&(Ka);
Structure dereference
(member b of object pointed to by a)
a->bYesYes R*K::operator->();[j]
Structure reference
(member b of object a)
a.bNoYes
Member selected by pointer-to-memberb of object pointed to by a[k]a->*bYesNo R&K::operator->*(Sb);R&operator->*(Ka,Sb);
Member of object a selected by pointer-to-memberba.*bNoNo

Other

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Operation Syntax Can overload In C C++ prototype
in class K outside class
Function call a(a1, a2)Yes Yes RK::operator()(Sa,Tb,...);
Commaa, bYesYes RK::operator,(Sb);Roperator,(Ka,Sb);
Ternary conditionala ? b : cNoYes
Scope resolutiona::b[l]NoNo
User-defined literals[m][n]"a"_bYesNo Roperator""_b(Ta)
Sizeofsizeof a[o]
sizeof (R)
NoYes
Size of parameter pack[n]sizeof...(Args)NoNo
Alignof[n]alignof(R)
or _Alignof(R)[p]
NoYes
Decltype[n]decltype (a)
decltype (R)
NoNo
Type identification typeid(a)
typeid(R)
NoNo
Conversion
(C-style cast)
(R)aYesYes K::operatorR();[5]
Conversion[q][6]R(a)
R{a}[n]
auto(a)[h]
auto{a}[h]
NoNo
static_cast conversion[r]static_cast<R>(a)YesNo K::operatorR();
explicitK::operatorR();[n]
dynamic cast conversion dynamic_cast<R>(a)NoNo
const_cast conversion const_cast<R>(a)NoNo
reinterpret_cast conversion reinterpret_cast<R>(a)NoNo
Allocate storagenew R[s]YesNo void*K::operatornew(size_tx);void*operatornew(size_tx);
Allocate array new R[n][t]YesNo void*K::operatornew[](size_ta);void*operatornew[](size_ta);
Deallocate storagedelete aYesNo voidK::operatordelete(void*a);voidoperatordelete(void*a);
Deallocate array delete[] aYesNo voidK::operatordelete[](void*a);voidoperatordelete[](void*a);
Exception check[n]noexcept(a)NoNo

Synonyms

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C++ defines keywords to act as aliases for a number of operators:[7]

KeywordOperator
and&&
and_eq&=
bitand&
bitor|
compl~
not!
not_eq!=
or||
or_eq|=
xor^
xor_eq^=

Each keyword is a different way to specify an operator and as such can be used instead of the corresponding symbolic variation. For example, (a > 0 and not flag) and (a > 0 && !flag) specify the same behavior. As another example, the bitand keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can be used to specify reference types (e.g., int bitand ref = n).

The ISO C specification makes allowance for these keywords as preprocessor macros in the header file iso646.h. For compatibility with C, C++ also provides the header iso646.h, the inclusion of which has no effect. Until C++20, it also provided the corresponding header ciso646 which had no effect as well.

Expression evaluation order

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During expression evaluation, the order in which sub-expressions are evaluated is determined by precedence and associativity. An operator with higher precedence is evaluated before a operator of lower precedence and the operands of an operator are evaluated based on associativity. The following table describes the precedence and associativity of the C and C++ operators. Operators are shown in groups of equal precedence with groups ordered in descending precedence from top to bottom (lower order is higher precedence).[8][9][10]

Operator precedence is not affected by overloading.

Order Operator Description Associativity
1

highest

::Scope resolution (C++ only) None
2 ++Postfix increment Left-to-right
--Postfix decrement
()Function call
[]Array subscripting
.Element selection by reference
->Element selection through pointer
typeid()Run-time type information (C++ only) (see typeid)
const_castType cast (C++ only) (see const_cast)
dynamic_castType cast (C++ only) (see dynamic cast)
reinterpret_castType cast (C++ only) (see reinterpret_cast)
static_castType cast (C++ only) (see static_cast)
3 ++Prefix increment Right-to-left
--Prefix decrement
+Unary plus
-Unary minus
!Logical NOT
~Bitwise NOT (ones' complement)
(type)Type cast
*Indirection (dereference)
&Address-of
sizeofSizeof
_AlignofAlignment requirement (since C11)
new, new[]Dynamic memory allocation (C++ only)
delete, delete[]Dynamic memory deallocation (C++ only)
4 .*Pointer to member (C++ only) Left-to-right
->*Pointer to member (C++ only)
5 *Multiplication Left-to-right
/Division
%Modulo (remainder)
6 +Addition Left-to-right
-Subtraction
7 <<Bitwise left shift Left-to-right
>>Bitwise right shift
8 <=>Three-way comparison (Introduced in C++20 - C++ only) Left-to-right
9 <Less than Left-to-right
<=Less than or equal to
>Greater than
>=Greater than or equal to
10 ==Equal to Left-to-right
!=Not equal to
11 &Bitwise AND Left-to-right
12 ^Bitwise XOR (exclusive or) Left-to-right
13 |Bitwise OR (inclusive or) Left-to-right
14 &&Logical AND Left-to-right
15 ||Logical OR Left-to-right
16 co_awaitCoroutine processing (C++ only) Right-to-left
co_yield
17 ?:Ternary conditional operatorRight-to-left
=Direct assignment
+=Assignment by sum
-=Assignment by difference
*=Assignment by product
/=Assignment by quotient
%=Assignment by remainder
<<=Assignment by bitwise left shift
>>=Assignment by bitwise right shift
&=Assignment by bitwise AND
^=Assignment by bitwise XOR
|=Assignment by bitwise OR
throwThrow operator (exceptions throwing, C++ only)
18

lowest

,CommaLeft-to-right

Details

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Although this table is adequate for describing most evaluation order, it does not describe a few details. The ternary operator allows any arbitrary expression as its middle operand, despite being listed as having higher precedence than the assignment and comma operators. Thus a ? b, c : d is interpreted as a ? (b, c) : d, and not as the meaningless (a ? b), (c : d). So, the expression in the middle of the conditional operator (between ? and :) is parsed as if parenthesized. Also, the immediate, un-parenthesized result of a C cast expression cannot be the operand of sizeof. Therefore, sizeof (int) * x is interpreted as (sizeof(int)) * x and not sizeof ((int) * x).

Chained expressions

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The precedence table determines the order of binding in chained expressions, when it is not expressly specified by parentheses.

  • For example, ++x*3 is ambiguous without some precedence rule(s). The precedence table tells us that: x is 'bound' more tightly to ++ than to *, so that whatever ++ does (now or later—see below), it does it ONLY to x (and not to x*3); it is equivalent to (++x, x*3).
  • Similarly, with 3*x++, where though the post-fix ++ is designed to act AFTER the entire expression is evaluated, the precedence table makes it clear that ONLY x gets incremented (and NOT 3*x). In fact, the expression (tmp=x++, 3*tmp) is evaluated with tmp being a temporary value. It is functionally equivalent to something like (tmp=3*x, ++x, tmp).
Precedence and bindings
  • Abstracting the issue of precedence or binding, consider the diagram above for the expression 3+2*y[i]++. The compiler's job is to resolve the diagram into an expression, one in which several unary operators (call them 3+( . ), 2*( . ), ( . )++ and ( . )[ i ]) are competing to bind to y. The order of precedence table resolves the final sub-expression they each act upon: ( . )[ i ] acts only on y, ( . )++ acts only on y[i], 2*( . ) acts only on y[i]++ and 3+( . ) acts 'only' on 2*((y[i])++). It is important to note that WHAT sub-expression gets acted on by each operator is clear from the precedence table but WHEN each operator acts is not resolved by the precedence table; in this example, the ( . )++ operator acts only on y[i] by the precedence rules but binding levels alone do not indicate the timing of the postfix ++ (the ( . )++ operator acts only after y[i] is evaluated in the expression).

Binding

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The binding of operators in C and C++ is specified by a factored language grammar, rather than a precedence table. This creates some subtle conflicts. For example, in C, the syntax for a conditional expression is:

logical-OR-expression?expression:conditional-expression

while in C++ it is:

logical-OR-expression?expression:assignment-expression

Hence, the expression:

e = a < d ? a++ : a = d 

is parsed differently in the two languages. In C, this expression is a syntax error, because the syntax for an assignment expression in C is:

unary-expression'='assignment-expression

In C++, it is parsed as:

e=(a<d?a++:(a=d))

which is a valid expression.[11][12]

To use the comma operator in a function call argument expression, variable assignment, or a comma-separated list, use of parentheses is required.[13][14] For example,

inta=1,b=2,weirdVariable=(++a,b),d=4;

Criticism of bitwise and equality operators precedence

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The precedence of the bitwise logical operators has been criticized.[15] Conceptually, & and | are arithmetic operators like * and +.

The expression a&b==7 is syntactically parsed as a&(b==7) whereas the expression a+b==7 is parsed as (a+b)==7. This requires parentheses to be used more often than they otherwise would.

Historically, there was no syntactic distinction between the bitwise and logical operators. In BCPL, B and early C, the operators &&|| didn't exist. Instead &| had different meaning depending on whether they are used in a 'truth-value context' (i.e. when a Boolean value was expected, for example in if(a==b&c){...} it behaved as a logical operator, but in c=a&b it behaved as a bitwise one). It was retained so as to keep backward compatibility with existing installations.[16]

Moreover, in C++ (and later versions of C) equality operations, with the exception of the three-way comparison operator, yield bool type values which are conceptually a single bit (1 or 0) and as such do not properly belong in "bitwise" operations.

Notes

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  1. ^The modulus operator only supports integer operands; for floating point, a function such as fmod can be used.
  2. ^ abcdThe int is a dummy parameter to differentiate between prefix and postfix.
  3. ^About C++20 three-way comparison
  4. ^Possible return types: std::weak_ordering, std::strong_ordering and std::partial_ordering to which they all are convertible to.
  5. ^ abIn the context of iostreams in C++, writers often will refer to << and >> as the "put-to" or "stream insertion" and "get-from" or "stream extraction" operators, respectively.
  6. ^ According to the C99 standard, the right shift of a negative number is implementation defined. Most implementations, e.g., the GCC,[3] use an arithmetic shift (i.e., sign extension), but a logical shift is possible.
  7. ^ According to the C99 standard, the right shift of a negative number is implementation defined. Most implementations, e.g., the GCC,[3] use an arithmetic shift (i.e., sign extension), but a logical shift is possible.
  8. ^ abcsince C++23
  9. ^The actual address of an object with an overloaded operator & can be obtained with std::addressof
  10. ^The return type of operator->() must be a type for which the -> operation can be applied, such as a pointer type. If x is of type C where C overloads operator->(), x->y gets expanded to x.operator->()->y.
  11. ^Meyers, Scott (October 1999), "Implementing operator->* for Smart Pointers"(PDF), Dr. Dobb's Journal, Aristeia.
  12. ^Although a :: punctuator exists in C as of C23, it is not used as a scope resolution operator.
  13. ^About C++11 User-defined literals
  14. ^ abcdefgsince C++11
  15. ^The parentheses are not necessary when taking the size of a value, only when taking the size of a type. However, they are usually used regardless.[citation needed]
  16. ^C++ defines alignof operator, whereas C defines _Alignof (C23 defines both). Both operators have the same semantics.
  17. ^Behaves like const_cast/static_cast/reinterpret_cast. In the last two cases, the auto specifier is replaced with the type of the invented variable x declared with auto x(a); (which is never interpreted as a function declaration) or auto x{a};, respectively.
  18. ^For user-defined conversions, the return type implicitly and necessarily matches the operator name unless the type is inferred (e.g. operatorauto(), operatordecltype(auto)() etc.).
  19. ^The type name can also be inferred (e.g new auto) if an initializer is provided.
  20. ^The array size can also be inferred if an initializer is provided.

See also

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  • Bitwise operations in C – Operations transforming individual bits of integral data types
  • Bit manipulation – Algorithmically modifying data below the word level
  • Logical operator – Symbol connecting sentential formulas in logic
  • Boolean algebra (logic) – Algebraic manipulation of "true" and "false"
  • Table of logic symbols – List of symbols used to express logical relations

References

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  1. ^"Operator overloading§Comparison operators". cppreference.com.
  2. ^"Standard C++".
  3. ^ ab"Integers implementation", GCC 4.3.3, GNU.
  4. ^"ISO/IEC 9899:1999 specification, TC3"(PDF). p. 64, § 6.4.6 Ponctuators para. 3.
  5. ^"user-defined conversion". Retrieved 5 April 2020.
  6. ^Explicit type conversion in C++
  7. ^ISO/IEC 14882:1998(E) Programming Language C++. open-std.org – The C++ Standards Committee. 1 September 1998. pp. 40–41.
  8. ^ISO/IEC 9899:201x Programming Languages - C. open-std.org – The C Standards Committee. 19 December 2011. p. 465.
  9. ^the ISO C 1999 standard, section 6.5.6 note 71 (Technical report). ISO. 1999.
  10. ^"C++ Built-in Operators, Precedence and Associativity". docs.microsoft.com. Retrieved 11 May 2020.
  11. ^"C Operator Precedence - cppreference.com". en.cppreference.com. Retrieved 10 April 2020.
  12. ^"Does the C/C++ ternary operator actually have the same precedence as assignment operators?". Stack Overflow. Retrieved 22 September 2019.
  13. ^"Other operators - cppreference.com". en.cppreference.com. Retrieved 10 April 2020.
  14. ^"c++ - How does the Comma Operator work". Stack Overflow. Retrieved 1 April 2020.
  15. ^C history § Neonatal C, Bell labs.
  16. ^"Re^10: next unless condition". www.perlmonks.org. Retrieved 23 March 2018.
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