std::this_thread::sleep_until
Defined in header <thread> | ||
template<class Clock, class Duration > void sleep_until(conststd::chrono::time_point<Clock, Duration>& sleep_time ); | (since C++11) | |
Blocks the execution of the current thread until specified sleep_time has been reached.
Clock
must meet the Clock requirements. The program is ill-formed if std::chrono::is_clock_v<Clock> is false.(since C++20)
The standard recommends that the clock tied to sleep_time be used, in which case adjustments of the clock may be taken into account. Thus, the duration of the block might be more or less than sleep_time - Clock::now() at the time of the call, depending on the direction of the adjustment and whether it is honored by the implementation. The function also may block until after sleep_time has been reached due to process scheduling or resource contention delays.
Contents |
[edit]Parameters
sleep_time | - | time to block until |
[edit]Return value
(none)
[edit]Exceptions
Any exception thrown by Clock
or Duration
(clocks and durations provided by the standard library never throw).
[edit]Example
#include <chrono>#include <iostream>#include <thread> auto now(){returnstd::chrono::steady_clock::now();} auto awake_time(){using std::chrono::operator""ms;return now()+ 2000ms;} int main(){std::cout<<"Hello, waiter...\n"<<std::flush;constauto start{now()}; std::this_thread::sleep_until(awake_time());std::chrono::duration<double, std::milli> elapsed{now()- start};std::cout<<"Waited "<< elapsed.count()<<" ms\n";}
Possible output:
Hello, waiter... Waited 2000.17 ms
[edit]See also
(C++11) | stops the execution of the current thread for a specified time duration (function) |
C documentation for thrd_sleep |