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Questions tagged [pygame]

Pygame is a portable Python package for video games, built on SDL.

9votes
2answers
239views

Blackjack game for assignment

I’m a first-year IT student, and I’ve completed a working Blackjack game in Python as part of an assignment. I’d love to get some feedback on my code structure, readability, and comments to improve my ...
Goose's user avatar
8votes
2answers
920views

2D block game like Minecraft

I have been working on a 2D block game. I like the progress I am making, but I would like to improve the performance and the overall quality of the code. The code and textures are stored in my GitHub ...
coder's user avatar
7votes
1answer
91views

Pygame self-made sprite loader

I just wanted to put this out here and see what people think and potential improvements I could make. I've been learning spritesheets in pygame as I was really scared to use them as I thought they ...
ThisQRequiresASpecialist's user avatar
7votes
2answers
810views

Numerical cellular automaton way of simulating water, fire or smoke

I have made up some evolutionary rules for a type of cellular automaton that uses numbers instead of the more common binary black or white cells. Rules in English: Takes place on a square grid that ...
R1s1ble's user avatar
2votes
2answers
250views

Infinite 2d block world (2d minecraft) with chunk system, physics and slower loading

Follow up from this question. I have added a slower loading system that allows the main game to run faster but I still get under 30 fps with caves even if I allow the player to outrun the loading. I ...
coder's user avatar
2votes
2answers
222views

Infinite 2D block world chunk system with physics

I am coding an Infinite 2D block world chunk system with physics for fun. I am worried mainly about performance and code structure. I found that when I added more Perlin noise it made the performance ...
coder's user avatar
1vote
1answer
106views

Infinite 2D block world chunk system

I am coding an infinite 2D block world chunk system for fun. I would like to improve performance, but I'm not that worried. Game.py ...
coder's user avatar
8votes
2answers
1kviews

chess game: loading images for the rooks

I was ok with my pawn code but the rook code is very long and I want it to make the code shorter and cleaner and the same thing with my bishops, knights, kings and queens. ...
Hai Khuc's user avatar
3votes
2answers
152views

"Element Fusion" game where 2048 meets Chemistry

I've developed "Element Fusion," a PyGame-based game inspired by 2048 but using chemical elements. I'm seeking feedback on: Gameplay mechanics Code structure and efficiency PyGame ...
Amirhossein Rezaei's user avatar
7votes
3answers
1kviews

Is this Python/Pygame that draws a maze well structured?

I'm not very confident about this piece of code I created, it basically takes a file like this: ## # ## ## # #B # # # ## ## ## A###### Then proceeds to ...
José Gomes's user avatar
13votes
2answers
2kviews

Space shooter game using pygame

I have made a space shooter game in pygame with over 800 lines of code (including blank lines). The aim of the game is to kill all of the ships in the game. You start with a small spaceship and one ...
coder's user avatar
6votes
1answer
154views

Code for a basic dodging game in Python

Can someone review the code for this dodging game I made a while back? I want to see if there are any improvements or optimizations I can make as I am more or less a Python beginner. ...
Baba20's user avatar
2votes
1answer
125views

Pong using pygame module

I made a game in Python where you play Pong against an AI. As I am quite new to pygame, I would be grateful to hear any possible improvements. This is my code: ...
sbottingota's user avatar
2votes
1answer
93views

Agent based Dengue transmission simulation

I'm trying to implement the dynamics of Dengue transmission between mosquitoes and humans. I decided create two classes, one for the human population and another for the mosquitoes. Both are based on ...
Athansya's user avatar
2votes
2answers
853views

How can I get my CPU Utilization Down? PYGAME PROJECT

I get 25% CPU usage on this simple project. I hope it's okay if I just post the whole thing. It probably something to do with the rendering code. It's definitely the project though, my fans get loud, ...
DizzyDazzo12's user avatar

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