I wrote a module to simulate physics of 2D elastic balls and the community helped me to improve it on this post.
Now I implemented a GUI using Tkinter to display the simulation in a window.
I'm a beginner in programming GUI and I don't know if my script can be more efficient and/or simpler.
Indeed, I'm not really satisfied by my display
function because it includes definitions of other functions dedicated to the buttons commands.
Moreover, when I push the start button twice, I also need to push the pause button twice to stop the simulation. I don't understand this behaviour !
Import modules
import Tkinter as tk import solver
You'll find the solver module here. This isn't the object of this post. If you've comments or remarks about it, post them on this post I spoke above.
Surrounding functions
def _create_circle(self, x, y, r, **kwargs): """Create a circle x the abscissa of centre y the ordinate of centre r the radius of circle **kwargs optional arguments return the drawing of a circle """ return self.create_oval(x-r, y-r, x+r, y+r, **kwargs) tk.Canvas.create_circle = _create_circle def _coords_circle(self, target, x, y, r, **kwargs): """Define a circle target the circle object x the abscissa of centre y the ordinate of centre r the radius of circle **kwargs optional arguments return the circle drawing with updated coordinates """ return self.coords(target, x-r, y-r, x+r, y+r, **kwargs) tk.Canvas.coords_circle = _coords_circle def create(balls, canvas): """Create a drawing item for each solver.Ball object balls the list of solver.Ball objects canvas the Tkinter.Canvas oject return a dictionary with solver.Ball objects as keys and their circle drawings as items """ return {ball: canvas.create_circle(ball.position[0], ball.position[1], ball.radius, fill="white") for ball in balls} def update(drawing, canvas, step, size): """Update the drawing items for a time step drawing the dictionary of drawing items canvas the Tkinter.Canvas oject step the time step size the medium size """ balls = drawing.keys() solver.solve_step(balls, step, size) for ball in balls: canvas.coords_circle(drawing[ball], ball.position[0], ball.position[1], ball.radius) canvas.update()
display
function
def display(balls, step, size): """Display the simulation balls the list of solver.Ball objects step the time step size the medium size """ # Instanciate the window, canvas and circle objects window = tk.Tk() window.poll = True canvas = tk.Canvas(window, width=size, height=size, bg="black") canvas.pack() canvas.focus_set() drawing = create(balls, canvas) # Define functions to launch and stop the simulation def animate(): """Animate the drawing items""" if window.poll: update(drawing, canvas, step, size) window.after(0, animate) else: window.poll = True def stop(): """Stop the animation""" window.poll = False # Define the buttons used to launch and stop the simulation start_button = tk.Button(window, text="Start", command=animate) stop_button = tk.Button(window, text="Pause", command=stop) start_button.pack() stop_button.pack() # GUI loop window.mainloop()
Unit test of display
function
# Test this module if __name__ == "__main__": balls = [solver.Ball(20., 20., [40.,40.], [5.,5.]), solver.Ball(10., 10., [480.,480.], [-15.,-15.]), solver.Ball(15., 15., [30.,470.], [10.,-10.])] size = 500. step = 0.1 display(balls, step, size)
import Tkinter as tk
byimport tkinter as tk
.\$\endgroup\$