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Around Azeroth: Meat for the meat god

Are you ready for some football? This weekend features a certain game that cannot be named without paying the NFL approximately eleventy billion dollars, starring Short Religious Quarterback, Tall Handsome Quarterback, Running Back Who Won't Talk, Cornerback Who Won't Stop Talking, Frozen Caveman Tight End, and Coach Hoodie. Submitter Gizmoto of Gnomeregan Forever on Wyrmrest Accord (US-A) started his game preparation a little early, and now has to figure out how to keep a thousand pounds of meat fresh until Sunday night. Time to call in an ice mage!

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: My first character

That's my first character ever, Marketh the warrior from Azjol-Nerub. That's him in his hideous mismatched DPS gear (I was tanking back then, in the Naxx 10/25 days)

He's been through several race changes, faction switches, and realm transfers, but he's still around, and I still log on and go on rampages through older content for transmog gear, or a dungeon run or two. And that seems very important today.

Are you still playing your first character? Is she or he a main or an alt? And how long have you been playing her or him?

Filed under: Breakfast Topics

WoW Moviewatch: That's the World of Warcraft That You Play

In our revisiting of classic WoW machinima, we couldn't skip Ian Beckman's Weird Al parody, That's the World of Warcraft That You Play. Beckman's made two versions of this, and while the original (from the dark ages of 2006) holds a special place in the nostalgia center of our hearts, this updated version (from the less dark ages of 2013) includes commentary on all of the game's current classes. Despite their age, however, both videos are still surprisingly relevant to gamers today... but, hey, that's just the World of Warcraft that we all play.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

WoW Archivist: 10 years, 10 amazing moments, part 2

Red dragonflight purges the plague
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Reflecting back on 10 years of WoW, I find it hard not to smile and shake my head in disbelief. If someone had told me early in 2004 that a game would be released that year and I'd still be playing it week in, week out in 2015, I never would have believed it.

If you missed part 1, I covered world PvP near Uldaman, founding a guild, getting lost in Gnomeregan, earning my Rhok'delar bow, and my first night in Outland. Here are five more amazing moments.

6. The Wrathgate. In the weeks after Wrath of the Lich King launched, one achievement got instant attention in your guild chat: Veteran of the Wrathgate. Those who had already experienced the awesomeness congratulated the player who earned it. Those who hadn't waited in anticipation of that moment (and hopefully remained unspoiled until they did). And those who had just earned the achievement were left saying, simply, "whoa."

It's a quest line that deserves its own Archivist column someday, so I won't go into detail about the lead-up to this incredible event. Once you completed it, the cinematic began.

Going into it, we thought we knew what Wrath was all about. We thought it would be straightforward: The Lich King attacked us, so the Horde and Alliance would put aside their differences to take him down. No mess, no fuss. Four and a half minutes later, the champion of each faction was (apparently) dead, the Forsaken were in open rebellion, everything was on fire, and we realized that this story would be far messier and more interesting than we thought.

Afterward, we gazed over the charred remains on the battlefield and listened to the screams of the dying, shellshocked from this devastating moment. It was over, or so it seemed. But Blizzard had another surprise in store for us a few quests later: the Battle for the Undercity.

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Filed under: WoW Archivist

The Queue: Archaeology, specs, and a personal note about this column


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

A few days ago I was trying to reflect on what my favorite Queue of all time was -- and I think it's the one where I announced my engagement to my wife. First, it was the initial time that I thought to myself, "I really love the community we have here. They're a whole lot better than a lot of the other junk on the internet." Secondly, the post marked such a momentous occasion in my life, and one that I will always hold close to my heart, that it has some major sentimental connotations.

Let's jump into the questions, going loudly into that good night.

Pvpscrub asked:

QFTQ: Is there a catchup mechanism for Archaeology?

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Filed under: The Queue

Around Azeroth: Things we lost in the fire

"Wandering around Stormwind during the wee hours of the weekend mornings means you run into the most ... ah ... interesting people," writes submitter Arugadh of The Brotherhood of Iron on Wyrmrest Accord (US-A). "Or trees, in this case. Self-immolating druids, actually, protesting the non-existent AH markets due to the over-abundance of materials. Or maybe they were just drunk and dancing and not noticing they were on fire. You never can tell with druids."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Your favorite (WoW) things

Though we may all be playing World of Warcraft together, we're not all necessarily playing for the same reasons. Some of us are into PvP, others are only interested in raids, some might love the game's lore, some might only want to collect everything the game offers, and some are just here for the in-game community. Whatever your reasons for playing, whether you're brand new or you've been here since the beginning, they're probably different from your nearest WoW neighbor.

Today, let's talk about the reasons we all play. What's your favorite WoW thing, the part of the game that keeps you logging on day after day (and year after year)?

Filed under: Analysis / Opinion, Breakfast Topics

39 Things About Patch 6.1 with TradeChat

When a new patch is on the horizon, news is fast, furious, and ever-changing. So we couldn't blame you if you're having trouble keeping up with all the patch 6.1 news (and the changes to that news). Fortunately for all of us, TradeChat has pulled together a list of 39 things you should know about patch 6.1 to get you up to speed on everything that's coming to the game in the next patch. Sure, it could all change at a moment's notice, but you'll be caught up for now.

If you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Filed under: News items

Patch 6.1: Crafting improvements


I think one of the more frequent complaints I've heard from people about professions in Warlords is the time gating. The latest patch 6.1 PTR build has some changes to help rectify this.
  • You can now craft reagents like Hexweave Cloth as often as you want by using a combination of Primal Spirits and raw materials, e.g. Primal Weaving.
  • Stat reroll items like Didi's Delicate Assembly no longer cost cooldown/work order reagents to craft and instead just cost raw materials.
  • Some profession daily cooldowns have had their raw material cost increased, e.g. Gearspring Parts now costs 15 of each ore, up from 10.
In general, it seems like Blizzard is trying to bring some value back to raw materials. I give a solid thumbs up to the change to reroll items. I don't want to disclose how much gold I had to spend rerolling my gun to the proper stats. Looking at these changes, maybe I'll actually have to dust off my mining pick. Wowhead has a full list of all the profession changes.

Filed under: Warlords of Draenor

Patch 6.0.3 Hotfixes for January 27

Another round of hotfixes for patch 6.0.3 were released yesterday and posted to the official blog -- including several bug fixes that have been plaguing players for a while now. Plenty of talents and abilities should now be working correctly for several classes, several quests have been adjusted and resolved, and on top of all of that, if you've been missing a certain promised follower, they should be happily ensconced in your garrison now. Good news all around!
  • Players that have completed the quest Primal Fury before the January 21 hotfix should now have either Thisalee Crow (Alliance) or Choluna (Horde) as a follower.
  • All quests should now be awarding XP even if the character is dead at the time that the quest is completed.
  • Swapblaster no longer works while characters are engaged in battlegrounds.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

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