
Manipulate time in HTML5 2D games
Learn to add jumping with linear motion to your video game in this continuing series on HTML5 2D game development. More >
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- alt.lang.jre (Multiple authors)
- AOP@Work (Multiple authors)
- Automation for the people (Duvall)
- Classworking toolkit (Sosnoski)
- Crossing Borders (Tate)
- Evolutionary architecture and emergent design (Ford)
- 5 things you didn't know about ... (Neward)
- Functional thinking (Ford)
- In pursuit of code quality (Glover)
- Java development 2.0 (Glover)