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Copy pathbinary-tree-zigzag-level-order-traversal.rs
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binary-tree-zigzag-level-order-traversal.rs
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#![allow(dead_code, unused, unused_variables)]
fnmain(){}
structSolution;
// Definition for a binary tree node.
#[derive(Debug,PartialEq,Eq)]
pubstructTreeNode{
pubval:i32,
publeft:Option<Rc<RefCell<TreeNode>>>,
pubright:Option<Rc<RefCell<TreeNode>>>,
}
implTreeNode{
#[inline]
pubfnnew(val:i32) -> Self{
TreeNode{
val,
left:None,
right:None,
}
}
}
use std::cell::RefCell;
use std::rc::Rc;
implSolution{
pubfnzigzag_level_order(root:Option<Rc<RefCell<TreeNode>>>) -> Vec<Vec<i32>>{
letmut v = vec![];
if root.is_none(){
return v;
}
letmut l = vec![root];
letmut level = 0;
while !l.is_empty(){
letmut r = Vec::new();
letmut l1 = Vec::new();
whileletSome(x) = l.pop(){
r.push(x.as_ref().unwrap().borrow().val);
let left = x.as_ref().unwrap().borrow_mut().left.take();
let right = x.as_ref().unwrap().borrow_mut().right.take();
if level % 2 == 0{
if left.is_some(){
l1.push(left);
}
if right.is_some(){
l1.push(right);
}
}else{
if right.is_some(){
l1.push(right);
}
if left.is_some(){
l1.push(left);
}
}
}
v.push(r);
l = l1;
level += 1;
}
v
}
}