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binary-search-tree-iterator.rs
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#![allow(dead_code, unused, unused_variables)]
fnmain(){}
structSolution;
// Definition for a binary tree node.
#[derive(Debug,PartialEq,Eq)]
pubstructTreeNode{
pubval:i32,
publeft:Option<Rc<RefCell<TreeNode>>>,
pubright:Option<Rc<RefCell<TreeNode>>>,
}
implTreeNode{
#[inline]
pubfnnew(val:i32) -> Self{
TreeNode{
val,
left:None,
right:None,
}
}
}
use std::cell::RefCell;
use std::rc::Rc;
/**
* Your BSTIterator object will be instantiated and called as such:
* let obj = BSTIterator::new(root);
* let ret_1: i32 = obj.next();
* let ret_2: bool = obj.has_next();
*/
structBSTIterator{
stack:Vec<Option<Rc<RefCell<TreeNode>>>>,
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
implBSTIterator{
fnnew(root:Option<Rc<RefCell<TreeNode>>>) -> Self{
letmut s = Self{stack:vec![]};
if root.is_some(){
s.stack.push(root);
}
s
}
fnnext(&mutself) -> i32{
letmut node = self.stack.pop().unwrap();
while node.is_some(){
let s = node;
let left = s.as_ref().unwrap().borrow_mut().left.take();
let right = s.as_ref().unwrap().borrow_mut().right.take();
if right.is_some(){
self.stack.push(right);
}
self.stack.push(s);
node = left;
}
let r = self.stack.pop().unwrap().as_ref().unwrap().borrow().val;
r
}
fnhas_next(&self) -> bool{
self.stack.len() > 0
}
}