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ElapsedTimeEventManager.swift
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/*
* Copyright 2019 Google LLC. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import Foundation
/// For use with events that should not occur too frequently, this class tracks the elapsed time
/// since the last event and performs the next event only if enough time has elapsed. If an event is
/// attempted during the time interval, it will be performed one more time after the time interval
/// has ended.
publicclassElapsedTimeEventManager{
publictypealiasEvent=(_ userInfo:Any?)->Void
// MARK: - Properties
/// User info used when the time interval ends and the event is performed one more time.
publicvardefaultAutoFireUserInfo:Any?
privateletclock:Clock
privateletevent:Event
privatevardateOfLastEvent:Date?
privatelettimeIntervalBetweenEvents:TimeInterval
privatevartimer:Timer?
// MARK: - Public
/// Designated initializer.
///
/// - Parameters:
/// - clock: A clock.
/// - timeIntervalBetweenEvents: The amount of time that must elapse before another event
/// occurence.
/// - event: The event to perform.
init(clock:Clock, timeIntervalBetweenEvents:TimeInterval, event:@escapingEvent){
self.clock = clock
self.timeIntervalBetweenEvents = timeIntervalBetweenEvents
self.event = event
}
/// Initializer that uses a default clock.
///
/// - Parameters:
/// - timeIntervalBetweenEvents: The amount of time that must elapse before another event
/// can be performed.
/// - event: The event to perform.
publicconvenienceinit(timeIntervalBetweenEvents:TimeInterval, event:@escapingEvent){
self.init(clock:Clock(), timeIntervalBetweenEvents: timeIntervalBetweenEvents, event: event)
}
/// Performs the event if it is allowed.
///
/// - Parameters:
/// - forced: Forces performing the event without checking if it should be allowed.
/// - userInfo: Values required for the event to execute.
publicfunc performEventIfAllowed(forced:Bool=false, userInfo:Any?=nil){
guard !forced,let dateOfLastEvent = dateOfLastEvent else{
performEvent(userInfo: userInfo)
return
}
lettimeIntervalSinceLastEvent= clock.now.timeIntervalSince(dateOfLastEvent)
if timeIntervalSinceLastEvent >= timeIntervalBetweenEvents {
performEvent(userInfo: userInfo)
}else{
timer?.invalidate()
lettimeInterval= timeIntervalBetweenEvents - timeIntervalSinceLastEvent
lettimerUserInfo= defaultAutoFireUserInfo ?? userInfo
timer =Timer.scheduledTimer(timeInterval: timeInterval,
target:self,
selector: #selector(timerFired),
userInfo: timerUserInfo,
repeats:false)
// Allows the timer to fire while scroll views are tracking.
RunLoop.main.add(timer!, forMode:.common)
}
}
/// Resets the date of the last event as if it never occured.
publicfunc reset(){
dateOfLastEvent =nil
timer?.invalidate()
}
// MARK: - Private
privatefunc performEvent(userInfo:Any?=nil){
event(userInfo)
dateOfLastEvent = clock.now
timer?.invalidate()
}
@objcprivatefunc timerFired(){
performEvent(userInfo: timer?.userInfo)
}
}