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Copy path0297-serialize-and-deserialize-binary-tree.cs
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0297-serialize-and-deserialize-binary-tree.cs
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/**
* Definition for a binary tree node.
* public class TreeNode {
* public int val;
* public TreeNode left;
* public TreeNode right;
* public TreeNode(int x) { val = x; }
* }
*/
publicclassCodec
{
privateList<string>encodedList{get;set;}
// Encodes a tree to a single string.
publicstringserialize(TreeNoderoot)
{
encodedList=newList<string>();
voiddfs(TreeNoderoot)
{
if(root==null)
{
encodedList.Add("N");
return;
}
encodedList.Add(root.val+"");
dfs(root.left);
dfs(root.right);
}
dfs(root);
Console.WriteLine(string.Join(",",encodedList));
returnstring.Join(",",encodedList);
}
// Decodes your encoded data to tree.
publicTreeNodedeserialize(stringdata)
{
varnodesArray=data.Split(",");
varindex=0;
TreeNodedfs()
{
if(nodesArray[index]=="N")
{
index++;
returnnull;
}
varnewNode=newTreeNode(int.Parse(nodesArray[index]));
index++;
newNode.left=dfs();
newNode.right=dfs();
returnnewNode;
}
returndfs();
}
}
// Your Codec object will be instantiated and called as such:
// Codec ser = new Codec();
// Codec deser = new Codec();
// TreeNode ans = deser.deserialize(ser.serialize(root));