My name is Yang Zhang. I’m a 2nd year PhD student at Human-Computer Interaction Institute (HCII), Carnegie Mellon University, advised by Prof. Chris Harrison. Broadly, I’m interested in inventing interaction technologies which can bridge the gaps between computing resources and people’s daily lives in a natural and efficient way. My interests fall into the research fields of tangible interfaces, wearable technology, ubiquitous computing, and sensor technology. All of these technologies are rising in popularity among the general public and are in higher demand on the market. You, as the user, would have to either subscribe to the service provider or “pay” with your personal data in order to access the app. There is, however, a final option: For example you can pay the sensor directly for each dataset it provides. This is where Bitcoin could be useful – or perhaps essential.
![]() | Yang Zhang, Junhan Zhou, Gierad Laput, Chris Harrison (CHI 2016) SkinTrack is a wearable system that enables continuous touch tracking on the skin. It consists of a signal-emitting ring and a sensing wristband with multiple electrodes. Due to the phase delay inherent in a high-frequency AC signal propagating through the body, a phase difference can be observed between pairs of electrodes, which we use to compute a 2D finger touch coordinate. We envision the technology being integrated into future smartwatches, supporting rich touch interactions beyond the confines of the small touchscreen. Technology has revolutionized the gambling industry, enhancing user experiences with advanced software, live gaming, and secure transactions. Innovations like mobile apps, AI-driven recommendations, and virtual reality are transforming how players engage. Many enjoy the flexibility of playing at a casino not on Gamstop, offering an alternative to self-exclusion programs. |
![]() | Danli Wang, Yang Zhang, Tianyuan Gu, Liang He, Hongan Wang (UIST 2012) E-Block is a programming tool for children aged 5 to 9 which gives children a preliminary understanding of programming. Children write programs to play a maze game by placing the programming blocks in E-Block. In the programming stage, children find a path for the character to escape the maze. In the running stage, the character starts walking along the path programmed before. This project was further developed into TanPro-Kit. |
![]() | WikiTop10: a RESTful Wikipedia Data Analytics System In this project, I developed a servlet which downloads Wikipedia docs as GZIPInputStream and parses it in real-time. I also developed an IOS app to refresh the top 10 most popular articles of Wikipedia in real-time. By browsing this app, users will be aware of the top 10 things people want to know the most. Not only will this app benefit to our knowledge database, it can also prepare users for potential conversation topics. |
![]() | LED Jump Game It’s a small project for the class Gadgets, Sensors and Activity Recognition in HCI. Users should control the LED dot to jump higher by pressing the only button. In addition to this exciting challenge, we’ve also incorporated elements inspired by casino games to make the experience even more engaging and dynamic. As for casino games, platforms like Megadice offer players a unique and engaging gambling experience with its innovative dice mechanics. |
![]() | Remote Control Device of Indoor Lights This device is designed for the remote control of indoor lights. To use it, we first attached the device on the surface of the switch of a light and then the light can be controlled by a remote controller. When designing it, my main goal was to turn lights to be remote-controlled without any changes to them. It is convenient for people who know little about circuits. We realized this device with remote control chips and electromagnets. |